

POI stores information on villages, job sites and other structure data. This is helpful in the event you want to get rid of hundreds of entities in the server in a chunk, lagging and crashing the server out. Under each "entries" will be a specific entity with it's own attributes. It is useful to manage entities in specific chunks using this section. If you want to modify any raids data, such as tick time, next available, etc., you can do so Most useful for entity editing, and biome changes, you can modify a lot of things that reside in the world data in the following sections XpLevel - Sets the xp level for the player.

Similar data - HurtByTimestamp, HurtTime. You can also set the value higher than 20 ). Health - Sets the health level for the player. Similar data - foodSaturationLevel, foodExhaustionLevel, foodTickTimer. Some worth mentioning are:įoodLevel - Sets the hunger bar level for the player. Here are some more miscellaneous values you can edit. A more detailed guide on player head position can be found here. You can also set the direction in which the player's head is facing with the two values of horizontal and vertical mentioned. The first value is X coordinate, seocnd value Y coordinate, and third value Z coordinate respectively. This is useful in the event that a player is stuck below the void/in bedrock etc. In here, you can edit what a player's inventory consists of ( id: minecraft:compass, what position in the inventory it's in ( Slot: 1 ), and the count of the item ( Count: 1 )Ī very useful picture of what each slot would be in the game is mentioned belowĮnderItems follows the same as inventory in terms of it's data structureĮdit the player's coordinates they would be in when they log on to the server. These are all values to determine whether or not a player was in the process of opening a GUI, furnace, blast furnace, etc. ToBeDisplayed, isBlastingFurnaceFilteringCraftable, isBlastingFurnaceGUIOpen, isFilterCraftable etc. Recipes - Used to determine what recipes the user has unlocked to craft items. The available values are flying, flySpeed, instabuild, invulnerable, mayBuild, mayfly, walkSpeed If for example you want to edit the flying speed, whether or not a player can build, their walking speed, etc., you can do so here.

Note that I haven't covered all bases here as it's very detailed, and i've covered the essentials The following features are available in playerdata modification. they won't have it open ), 1 being true ( i.e. You can double click on that, and set the value as 0 or 1, 0 being false ( i.e. If for example you want to modify data, say make it so that a player can login to your server with their furnace GUI open, you can click on the playerdata folder -> recipebook. It's like a file explorer system, and you will be able to see information about. You will be greeted with a list of your world saves as folders, looking something like thisĭouble click on the world you want to see more information about. Once you have downloaded it, extract the archive, and then open the NBTexplorer application.
#NBTEXPLORER FIND VILLAGE CENTEROID DOWNLOAD#
This is helpful if you want to edit certain world properties, or even edit player properties, down to the very specific things like what they have in their inventory! Let's get startedĭownloading NBTExplorer is a little troublesome, so we've made it easy to locate the download for you all.
#NBTEXPLORER FIND VILLAGE CENTEROID HOW TO#
In this article, we'll explain how to use NBTExplorer, a tool that is capable of editing.
